To disable this, delete all "preset = Cutscenes" lines in "d3dx.ini". Automatic low convergence for cutscenes, although it isn't too reliable. Screen space reflections, with hotkeys to optionally disable them or make them not blend old frames. There's a hotkey to toggle most of this off (including parallax occlusion mapping), if you want to check how they look at surface depth. ![]() Fixed effects when using lower than native internal resolution. Improved 3D Vision fix for Dragon Quest XI, using the previous fix as the base (thanks to DHR for the universal fix, and everyone that helped make the original fix).
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